Android related news and updates
- Details
- Category: Android
What's New:
elektor: fixed: Christmas Tree with Stars (28-4) had an incorrect overlay.
arcadia: added glyphs for 4 more games.
fixed: some CPU instructions were setting flags wrongly.
- Details
- Category: Android
What's New:
- Fixed crash bugs according report in Android Vitals
- Supported display cutouts
- Fixed disc swapping issue in certain conditions
- Other fixes
- Details
- Category: Android
What's New:
- Fixed crash bugs according report in Android Vitals
- Fixed crash bug of MAME2003 Plus when pressing L button
- Added core versions management function
- Supported display cutouts
- Fixed disc swapping issue in certain conditions
- Other fixes
- Details
- Category: Android
What's New:
* Rolling back the beeper fix from the previous release. It was not performing as intended. Back to the drawing board.
- Details
- Category: Android
What's New:
Made TONE and BEEP play audio asynchronously. This should fix the occasional crashes caused by those functions hogging the UI too long.
- Details
- Category: Android
What's New:
Summary
Arcadia: Miscellaneous improvements.
Details
arcadia: now switches to pal for frogger.
arcadia: added knowledge about (incl. overlay, trainers, etc.) frogger 1.4.
- Details
- Category: Android
What's New:
1. Updated all cores
2. Updated native engine
3. Resume function is free now
- Details
- Category: Android
What's New:
- Codebase refactored and frontend UI significantly updated
- Added some new cores for PSP, Dreamcast, Playstation and NDS
- All emulation cores are updated
- Fixed many bugs
- Details
- Category: Android
What's New:
Summary
Arcadia: Miscellaneous improvements.
Details
elektor: removed support for obsolete PGM/PRO format.
arcadia: various emulation improvements.
arcadia: improved dejittering.
arcadia: improved overlays for horse racing and pleiades.
arcadia: added knowledge about (incl. overlay, trainers, etc.) for frogger 1.3.
- Details
- Category: Android
What's New:
Improvements
- Incorrect translation of Fanboy's Annoyance List description
Fixes
- “Allow app usage access” popup does not disappear after enabling the corresponding switch in the system settings on Android 9
- Almost all apps are no longer logged as filtered
- Cursor barely visible at search bars in the Dark theme
- Enabling/disabling the switch “Trusted filter” doesn’t make protection restart
- Incorrect error message when trying to send a report with an invalid email on the Report a bug screen
- Magenta color of AdGuard notification if protection is paused
- Routing for problem apps in groups is enabled when you turn on this option for problem-free apps
- TCP keepalive for outgoing sockets screen doesn't scroll
- The user rules are positioned in the middle of the editor
- Translations are missing for Annoyances blocking notice
- The app crashes when Android WebView is unloaded
- Details
- Category: Android
What's New:
Summary
Elektor: Miscellaneous improvements.
Details
elektor: added TVC autosensing for all remaining games/apps.
elektor: added overlay for eprom programmer.
- Details
- Category: Android
Playable Space Invaders machine emulation with Intel 8080 CPU interpreter, written in Java.
- Details
- Category: Android
What's New:
Summary:
Improved Galaxia and Astro Wars emulation.
Details:
galaxia: added emulation of throbber and squealer (dive) sounds.
aw,galaxia: fixed: background starfield was not colourful.
galaxia: adjusted colours.
- Details
- Category: Android
Atari 2600 Emulator - 2600.emu
Commodore 64 Emulator - C64.emu
Game Boy Advance Emulator - GBA.emu
Game Boy / (Color) Emulator - GBC.emu
Atari Lynx Emulator - Lynx.emu
Sega Genesis/Mega Drive, Sega CD, and Master System/Mark III Emulator - MD.emu
MSX/ColecoVision Emulator - MSX.emu
Neogeo Arcade and Home System Emulator - NEO.emu
Neogeo Pocket Color Emulator - NGP.emu
PC Engine/TurboGrafx-16 Emulator - PCE.emu
Sega Saturn emulator - Saturn.emu
Super Nintendo Emulator - Snes9x EX
Super Nintendo Emulator - Snes9x EX+
WonderSwan Emulator - Swan.emu
What's New:
- Imagine: Rework RingBuffer indexing fixing freeSpace() check causing issues in Saturn.emu VDP2 code
- Imagine: Add RingBufferRWFlags allowing blocking mode selection per read/write call
- Imagine: Fix RingBuffer::reset() causing a crash in EmuAudio code due to the capacity not being reset after pointer reset
- EmuFramework: Only send DocumentPickerEvent to top view when not showing emulation
- Saturn.emu: Simplify VDP2 work queue and eliminate DrawCounter variable
- Details
- Category: Android
Atari 2600 Emulator - 2600.emu
Commodore 64 Emulator - C64.emu
Game Boy Advance Emulator - GBA.emu
Game Boy / (Color) Emulator - GBC.emu
Atari Lynx Emulator - Lynx.emu
Sega Genesis/Mega Drive, Sega CD, and Master System/Mark III Emulator - MD.emu
MSX/ColecoVision Emulator - MSX.emu
Neogeo Arcade and Home System Emulator - NEO.emu
Neogeo Pocket Color Emulator - NGP.emu
PC Engine/TurboGrafx-16 Emulator - PCE.emu
Sega Saturn emulator - Saturn.emu
Super Nintendo Emulator - Snes9x EX
Super Nintendo Emulator - Snes9x EX+
WonderSwan Emulator - Swan.emu
What's New:
- Reorganize frame timing options into their own category and add Frame Clock -> Timer option for use on true VRR displays
- Add support for opening a folder via an intent
- Add support for future Android OS versions with 16Kb memory pages on ARM64
- Prevent fingerprint sensors with device names "uinput-*" from being detected as gamepads
- Only show System -> Performance Mode option if device supports it
NEO.emu
- Add support for the PVC mapper chip, fixing mslug5, svc, and kof2003
- Fix missing tile graphics for ROM sets: bangbead, ganryu, kof2001, nitd, pnyaa, preisle2, s1945p, sengoku3, zupapa
- Improve 68K/Z80 sync, fixes missing intro audio in Blazing Star in console mode
- Fix CMC50 M1 decryption issue causing missing audio in games like kof2000 and samsho5
NES.emu
- Add/Update built-in palettes
PCE.emu
- Fix loading SuperGrafx content not in internal DB such as homebrew ROMs
Saturn.emu
- Fix reading m3u files with Windows line endings