2600.emu  Atari 2600 Emulator - 2600.emu

C64.emu  Commodore 64 Emulator - C64.emu  

GBA.emu  Game Boy Advance Emulator - GBA.emu

GBC.emu  Game Boy / (Color) Emulator - GBC.emu  

Lynx.emu  Atari Lynx Emulator - Lynx.emu

MD.emu  Sega Genesis/Mega Drive, Sega CD, and Master System/Mark III Emulator - MD.emu

MSX.emu  MSX/ColecoVision Emulator - MSX.emu

 NEO.emu  Neogeo Arcade and Home System Emulator - NEO.emu  

NES.emu  NES Emulator - NES.emu

NGP.emu  Neogeo Pocket Color Emulator - NGP.emu  

PCE.emu  PC Engine/TurboGrafx-16 Emulator - PCE.emu

Saturn.emu  Sega Saturn emulator - Saturn.emu

Snes9x EX  Super Nintendo Emulator - Snes9x EX

Snes9x EX+  Super Nintendo Emulator - Snes9x EX+

Swan.emu  WonderSwan Emulator - Swan.emu

What's New:

- Imagine: Rework RingBuffer indexing fixing freeSpace() check causing issues in Saturn.emu VDP2 code
- Imagine: Add RingBufferRWFlags allowing blocking mode selection per read/write call
- Imagine: Fix RingBuffer::reset() causing a crash in EmuAudio code due to the capacity not being reset after pointer reset
- EmuFramework: Only send DocumentPickerEvent to top view when not showing emulation
- Saturn.emu: Simplify VDP2 work queue and eliminate DrawCounter variable