Android Emulator - LDPlayer v9.1.52.1 - Released
- Details
- Category: Windows
What's New:
General Fix
Fixed the cloud keymap upload and share error.
Game/App Fix
You can now enjoy Arena of Valor without any match-making connection delay.
PSP Emulator - PPSSPP v1.19.3 - Released
- Details
- Category: Multiple Platform
What's New:
Another bugfix update to 1.19
Commodore 64 Emulator - JPL64 v0.5 - Added
- Details
- Category: Windows
JPL64 is a new (2025) C64 emulator written from scratch.
Multiple System Emulator - Helios v25.0711 - Released
- Details
- Category: Java
What's New:
32x: handle sh2 illegalSlot instructions
fm2612: revive old-fast-buggy implementation, use it for mcd32x
helios: mcd32x support for DoomFusion
helios: support ExtInterrupt enable, refactor vdp interrupts
helios: fix saving state to file
helios: show fps icon, resize icons
helios: Nuked-OPN2 as an external lib
mcd: sub68k has a working TAS instruction
mcd32x: fix bug in 32x homebrew bios
md: vdp h40 switching, undocumented
z80: change pc range for md
Nintendo 64 Emulator - Gopher64 v1.1.0 - Released
- Details
- Category: Multiple Platform
What's New:
- print sdl errors
- avoid syncing RDP too much
- Sync sdl window to prevent fullscreen issues
- Move SDL_PumpEvents
- Bump zip from 4.2.0 to 4.3.0
- fix compile warning
- savestate speed improvements
Sega Master System / Game Gear / SG-1000 Emulator - Gearsystem v3.8.2 - Released
- Details
- Category: Multiple Platform
What's New:
- Added cli option for fullscreen mode
- Improved full screen behavior
- Bug fixes
TurboGrafx-16 Emulator - Geargrafx v1.6.1 - Released
- Details
- Category: Multiple Platform
What's New:
- Added option to select HuC6280 or HuC6280A audio chip
- Improved composite color palette
- Fixed some bugs
Colecovision Emulator - Gearcoleco v1.5.1 - Released
- Details
- Category: Multiple Platform
What's New:
- Improve RetroAchievements
- Added cli option for fullscreen mode
- Improved full screen behavior
- Minor performance improvement
- Bug fixes
Nintendo Game Boy Emulator - Gearboy v3.7.1 - Released
- Details
- Category: Multiple Platform
What's New:
- Added cli option for fullscreen mode
- Improved full screen behavior
- Minor performance improvement
- Bug fixes
PlayStation Emulator - ePSXe v2.0.17 - Released
- Details
- Category: Android
What's New:
* Fixes several bugs in scoped storage support for Android 11+. (https://epsxe.com/android/setup-scoped-storage.html)
* Fixed a crash detecting xbox gamepads
* Improved SPU reverb support (Wipeout)
* Fixed changedisc in Metal Gear Solid VR, and Brigrandine
* Fixed menu music in Ghost in the shell
* Fixed glitched polygons in Crash Bash/Koudelka/Soul Reaver
* More misc fixes
Apple II Emulator - emu6502 v0.9.3 - Released
- Details
- Category: Multiple Platform
What's New:
- Added support for disk sound when accessing disk drive
- Fixed list of network interfaces for Linux
- Added support to read images from ZIP file
- Updated WOZ handling of images to be more robust
DOSBox Frontend - Dapplegrey v9.9.2 - Released
- Details
- Category: Mac
What's New:
The selected MIDI device will be shown correctly now.
Xbox Emulator - Cxbx-Reloaded - Updated
- Details
- Category: Multiple Platform
What's New:
fix more missing chrono includes
Nintendo 3DS Emulator - Azahar v2122.1 - Added
- Details
- Category: Multiple Platform
Azahar is an open-source 3DS emulator project based on Citra.
It was created from the merging of PabloMK7's Citra fork and the Lime3DS project, both of which emerged shortly after Citra was taken down.
The goal of this project is to be the de-facto platform for future development.
Multiple System Emulator - ares v145 - Released
- Details
- Category: Multiple Platform
What's New:
ARM7TDMI (Game Boy Advance CPU, ST018 Super Famicom coprocessor)
- Implemented many undocumented instruction encodings
- Implemented invalid CPSR modes
- Added support for MRC, MCR, and CDP coprocessor instructions
- Allowed misalignment of the program counter in ARM mode
Nintendo - Game Boy Color
- Improved HDMA and GDMA timings (fixes some major graphical bugs)
Nintendo - Game Boy Advance
- Added support for the Real Time Clock
- Re-introduced optional Game Boy Player support
- Fixed a bug where EEPROM saves were initialized to all zeroes, rather than all ones
- Improved handling of FIFO audio channels
- Writes to APU registers and wave RAM while audio is disabled are now handled correctly
- Prevented IRQs from advancing during DMA
- Improvements to prefetcher timings
- CPU is now stepped in single-cycle increments when halted
Nintendo - Famicom / NES
- Fixed database to allow running PAL/NTSC games in both supported modes
Nintendo 64
- Game Boy Color titles are now selectable for use with Transfer Pak
- Renamed upscaling options from “SD/HD/UHD Quality” to “1x/2x/4x Native” to better describe the resolution increase
Sega - SG-1000 / SG-3000
- Added support for the SC-3000
- Improve IO port emulation (Port B bits 3-6 are active low, bit 7 is active high)
- Fix an issue where games could incorrectly detect the SG-1000 as an SC-3000
Sega - Master System / Game Gear
- Improved header validation; fixes many NTSC-J titles being detected as international
Sega - Mega Drive / Genesis / CD / 32X
- Added CPU wait cycle for APU bus access
Sony - PlayStation
- Fix incorrect handling of the CE bits in COP0.CAUSE
- Fix boot of discs with non-standard license strings (Various unlicensed games)
- Fix VRAM-to-CPU transfers
- Fix issues with DMA interrupt flag calculation
- Fix issues with virtual->physical address translation
- Fix reads of DICR bit 15.
- Fix an issue where the mute bit would not apply to reverb voices
- Fix an issue where save states may not be re-usable between emulator launches
- Fix an issue where SPU noise was not being correctly represented as a signed 16-bit quantity
- (Temporarily) Remove the recompiler: one will be re-added once accuracy is more up to scratch
Application / Misc.
- Core threading improvements have been made to ares, which should lead to increased UI responsiveness and potentially improved performance on some platforms.
- Added a selector for region fallback preference when loading a title, to better account for cases where the ROM does not support the user’s primary region preference.
- The status bar will now show the loaded system configuration and region.
- Fixed an issue where nall::set::insert could fail silently
- Resolved an invalid version issue when building ares from a source archive
- Releases now contain platform-appropriate application version metadata
- [Windows] Modified terminal output to be treated as UTF-8, and to allow the use of VT100 escape sequences when supported
- [macOS] Enabled the system Edit menu, allowing copy/paste functionality inside the Tools window
- [macOS] Fixed a possible startup crash on x86_64 systems
- [macOS] Fixed issues when building ares on macOS 10.15
Dependencies
- Updated SDL to version 3.2.14, containing miscellaneous bugfixes
- Updated librashader to version 0.8.1, addressing a rare crash when loading shaders on Windows
- Updated slang-shaders to ref 8c630d0d3
- Updated Molten-VK to version 1.3.0
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